95% off Model and Sculpt Stylized 3d Creatures in Maya and ZBrush (Coupon)

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Model and Sculpt Stylized 3d Creatures in Maya and ZBrush - Udemy Coupon

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Coupon & course info

Course Name: Model and Sculpt Stylized 3d Creatures in Maya and ZBrush

Subtitle: Learn to digitally sculpt a 3d character or creature for games in the popular stylized method!

Instructor: Taught by High Quality 3d and Game Art Training by Industry Pros!

Category: Design

Subcategory: 3D & Animation

Provided by: Udemy

Price: $29.99 (before discount)

Free coupon code: See above (no charge for coupon)

Review info & popularity

As of March 15, 2019…

Students: 873 students enrolled

Ratings: 80 reviews

Rank: ranked #833 in Udemy Design Courses

Brief course description

In this intermediate level tutorial we will be focusing on the process of creating a creature that could be used in the Games Industry. Starting from a simple concept, we will create a base mesh for our creature, move into sculpting, and finish with Retopology and UV layout. The tutorial focuses heavily on sculpting fundamentals in ZBrush, as well as the necessary tools to create a game resolution mesh using Maya. By the end of the module you will have a game resolution character ready for the texturing process.

(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

(Read more about this course on the official course page.)

3dmotive LLC bio

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film – or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

(Learn more about this instructor on the official course page.)

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Final details for this Udemy course

Languages: English

Skill level: N/A

Lectures: 37 lectures lessons

Duration: 5 hours of video

What you get: Learn to utilize ZBrush, Maya, and 3D-Coat as we build and sculpt our 3d creature from start-to-finish

Target audience: This course is intended for Intermediate to Advanced 3d artists who have a strong understanding of the principles of 3d and sculpting

Requirements: Students will need ZBrush, Maya, and 3D-Coat

Access: Lifetime access

Peace of mind: 30 day money back guarantee

Availability: available online, as well as on iOS and Android

Download options: check course to see if you can download lessons

95% off Learn UV Mapping with Blender for Game Development (Coupon)

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Learn UV Mapping with Blender for Game Development - Udemy Coupon

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Bonus: download a free guide that reveals 11 tricks for getting the biggest discounts on Udemy courses, including this course.

Coupon & course info

Course Name: Learn UV Mapping with Blender for Game Development

Subtitle: Learn to Unwrap and Texture Game Assets Like a Pro with Blender!

Instructor: Taught by High Quality 3d and Game Art Training by Industry Pros!

Category: Design

Subcategory: 3D & Animation

Provided by: Udemy

Price: $24.99 (before discount)

Free coupon code: See above (no charge for coupon)

Review info & popularity

As of March 15, 2019…

Students: 428 students enrolled

Ratings: 65 reviews

Rank: ranked #946 in Udemy Design Courses

Brief course description

In this course intended for intermediate viewers, instructor Alan Thorn explores UV Mapping and Optimal Unwrapping Techniques. UV Mapping defines how textures wrap around the surfaces of 3D Models. Use Blender to unwrap and optimize texture layouts for meshes, exploring many techniques for creating seamless and professional grade UV layouts.In these modules you’ll examine 1).How to unwrap objects using manual and automatic methods; 2). Concepts such as Seams, Islands, Pins, Projection Mapping and more 3). Texture Atlasing and optimal layouts for games; 4). How to map a character head; 5). Unwrapping Tips and Techniques for quick and effective results. By the end of this course, you’ll have a solid foundation for easily unwrapping objects for seamless, polished and realistic results.

More about the Instructor:

Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded ‘Wax Lyrical Games’ and created the award-winning game ‘Baron Wittard: Nemesis of Ragnarok’, working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the ‘National Film and Television School’, as a Lead Teacher for ‘Uppingham School’, and is currently a Senior Lecturer at ‘Teesside University’ where he helps students develop the skills needed for their ideal role in the games industry.

(Read more about this course on the official course page.)

3dmotive LLC bio

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film – or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

(Learn more about this instructor on the official course page.)

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Final details for this Udemy course

Languages: English

Skill level: N/A

Lectures: 26 lectures lessons

Duration: 2.5 hours of video

What you get: How to Unwrap objects using multiple methods

Target audience: Students, Hobbyists, Professionals, and general Blender users seeking to create game assets for Unity.

Requirements: Blender

Access: Lifetime access

Peace of mind: 30 day money back guarantee

Availability: available online, as well as on iOS and Android

Download options: check course to see if you can download lessons

95% off Learn the Animation Pipeline for Game Characters in Unreal 4 (Coupon)

Attention: This post may contain affiliate links, meaning when you click the links and make a purchase, we receive a commission at no extra cost to you. Thanks!

Learn the Animation Pipeline for Game Characters in Unreal 4 - Udemy Coupon

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Bonus: download a free guide that reveals 11 tricks for getting the biggest discounts on Udemy courses, including this course.

Coupon & course info

Course Name: Learn the Animation Pipeline for Game Characters in Unreal 4

Subtitle: Take your animated characters from Maya – to moving around in your level in Unreal Engine 4

Instructor: Taught by High Quality 3d and Game Art Training by Industry Pros!

Category: Design

Subcategory: 3D & Animation

Provided by: Udemy

Price: $19.99 (before discount)

Free coupon code: See above (no charge for coupon)

Review info & popularity

As of March 15, 2019…

Students: 594 students enrolled

Ratings: 64 reviews

Rank: ranked #959 in Udemy Design Courses

Brief course description

In Animation Pipeline in UE4, Chad Morgan will giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. We will cover the basic concepts of the blueprint scripting system in the Unreal Engine so we can set up our character and then our animation blueprint. We’ll cover how to hook up our character with input from the keyboard and gamepad, connect it to our anim blueprint, and have our character running around the level in the engine. In discussing anim blueprints, we’ll discuss concepts such as applying additive animations and setting up state machines. We’ll add extra features like ik systems, head look-at systems, other procedural animation systems.

More about the Instructor:

Chad Robert Morgan used his veteran’s benefits he earned from his tour in the US Navy to go to Sonoma State University where he earned his bachelors degree in Computer Science. He got his first job in the industry right after graduation with LucasArts where he learned how to rig characters in SoftImage and Maya, as well as how to apply his programming knowledge with MEL. Chad has worked in both film and games for nearly 20 years. Currently he runs his own company which published its first mobile game, The Last Rite – Endless Nightmare, as well as working at Whitemoon Dreams, the makers of WarMachine:Tactics and Starblood Arena.

(Read more about this course on the official course page.)

3dmotive LLC bio

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film – or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

(Learn more about this instructor on the official course page.)

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Final details for this Udemy course

Languages: English

Skill level: N/A

Lectures: 32 lectures lessons

Duration: 5 hours of video

What you get: Import characters into Unreal Engine 4

Target audience: Anyone interested in learning how to make characters animate in the Unreal Engine

Requirements: Students will need to know how to make basic character rigs in your 3d animation package of choice

Access: Lifetime access

Peace of mind: 30 day money back guarantee

Availability: available online, as well as on iOS and Android

Download options: check course to see if you can download lessons