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Course Name: Brief Introduction to Game Design

Subtitle: The truth about what game design is, what you need to be good at it, and how to start out. No dreams, just facts.

Instructor: Taught by Lewis Pulsipher, Commercially Published Game Designer, College Teacher

Category: Design

Subcategory: Game Design

Provided by: Udemy

Price: $15 (before discount)

Free coupon code: See above (no charge for coupon)

Review info & popularity

As of March 23, 2016…

Students: 3,695 students enrolled

Ratings: 61 reviews

Rank: ranked #335 in Udemy Design Courses

Brief course description

This is a brief introduction to game design by Dr. Lewis Pulsipher (see Wikipedia), designer of several published games (e.g. Britannia), retired teacher (computer networking, later game design and game production), and author of the 2012 book “Game Design: How to Create Video and Tabletop Games, Start to Finish” (McFarland).

A much longer and more comprehensive course (“Learning Game Design”) is also available on Udemy.

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(Read more about this course on the official course page.)

Lewis Pulsipher bio

Dr. Lewis Pulsipher (Wikipedia: “Lewis Pulsipher”; “Britannia (board game)”; “Archomental” ) is the designer of half a dozen commercially published boardgames. His game “Britannia” is described in an Armchair General review “as one of the great titles in the world of games.” Britannia was also one of the 100 games highlighted in the book “Hobby Games: the 100 Best”. He has over 17,000 classroom hours of teaching experience including teaching video game design and production, and over 20 years of part-time graduate teaching experience. His book “Game Design: How to Create Video and Tabletop Games, Start to Finish” (McFarland) focuses on practical advice for beginning game designers, about how you actually create and complete game designs. He also contributed to the books “Tabletop: Analog Game Design,” “Hobby Games: the 100 Best,” “Family Games: the 100 Best.” His game design blog has been active since 2004, and he is a contributor and “expert blogger” on Gamasutra, the #1 site for professional video game developers. His latest published game is the 2011 reissue with additions of “Dragon Rage,” originally published in 1982. Three new versions of Britannia, including a 90-120 minute version and a diceless version, are forthcoming, as well as several other games from Worthington Publishing and others. His Viking adventure game “Sea Kings” was published by Worthington in August 2015. Lew has a Ph.D. in military and diplomatic history from Duke University, from ancient days when degrees in media, computer networking, or game design did not exist–nor did IBM PCs. In 2012 he was a speaker at the East Coast Game Conference, PrezCon, Origins Game Fair, and World Boardgaming Championships. Long ago he was contributing editor for White Dwarf and Dragon magazines, and publisher of various game fanzines. In 2013 he was Industry Insider Guest of Honor at GenCon, and in 2014 is again speaker at the ECGC.

(Learn more about this instructor on the official course page.)

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Final details for this Udemy course

Languages: English

Skill level: Beginner Level

Lectures: 42 lessons

Duration: 9.5 Hours of video

What you get: The general goal is to realistically understand the nature of professional game design

Target audience: Aspiring game designers, whether video or tabletop

Requirements: Basic familiarity with games

Access: Lifetime access

Peace of mind: 30 day money back guarantee

Availability: available online, as well as on iOS and Android

Download options: check course to see if you can download lessons